This is the first remake of the popular Wolfenstein: Enemy Territory map, Adlernest, by the ET: Legacy Team. The original map was created by Dersaidin.
Storyline:
After successfully intercepting the shipment from the supply depot, the Allies continue their efforts with the infiltration of a larger storage facility in the remote mountains. According to OSA intel, this facility houses confidential documents that will prove invaluable to the future war effort.
The Axis troops cannot allow this storage facility to be compromised as it would further weaken the operability of the Northern Atlantic submarine fleet, which is the last bulwark against an Allied naval invasion.
This is a recreation of the first level from Return to Castle Wolfenstein using Unreal Engine 4, created by Chris from Youtube. Most of the environment is complete and the results have been excellent.
This is Devils Right Hand's final version of his Wolfenstein: Enemy Territory map, Toxic Fabric, which has been ported from Quake3 to Wolf: ET. Special thanks to Aciz from etjump for the, weapon_respawn, script.
Hellbaron has released the latest update for his excellent Return to Castle Wolfenstein modification, RtCW Venom Mod. It's remarkable the superb results that Hellbaron has achieved with his modification, simply by upgrading the original textures for the game.
This is definitely a 'must have' for all Return to Castle Wolfenstein fans. As always, Hellbaron has released a version of the mod for everyone who uses an Nvidia graphics card.
This is the latest update for RealFortress 2, the RtCW singleplayer adventure, created by Vicpas, which has been adapted for use in RealRtCW mod.
What's new?:
- New weapons - Rebalanced AI - More new secret areas - More new areas in the last level - More enemies and combat action - New features from RealRTCW Mod
If you already have version 1.1 installed, replace it with this new one.
William Faure has released a new patch update for his Return to Castle Wolfenstein modification, The Dark Army Remastered. The new patch takes the release version from 1.25 to version 1.50 and you must have version 1.25, which is the full version of the mod, installed prior to installing the new patch update.
This superb release is a tribute to where it all started for many fans of the Wolfenstein franchise, Wolfenstein 3D. Blade of Agony is a story-driven FPS. The project is inspired by WWII shooters from the 90's and early 2000's, like Wolfenstein 3D, Medal of Honor, and Call of Duty, but with faster-paced gameplay in the spirit of Doom! The game can be played standalone using the GZDoom engine as a base.
"This is basically one of the best DOOM mods I've come across." - John Romero
What's new?:
30 playable and unique levels (plus secret maps)
Orchestra-quality game music
Voice acting and ambient soundscapes
Available in 10 different languages (en, de, es, ru, pt, it, tr, fr, cz, pl)
A combination of low-poly models and hi-resolution sprite assets to create the perfect retro feeling
Devastating armaments from the battlefields of WWII
Interactive NPCs that support the twisted plot's progress and help you understand the game
Improved enemy AI for more dynamic and challenging fights
Beautiful special effects (weather, elements, explosions, etc.)
Modern post-processing shaders (motion & effect blur, noise, flares, etc.)
cg_bloodblend (enable/disable blood screen effect while BJ getting hit)
cg_bobbing (disable/enable bobbing)
cg_sniperscrosshair (enable/disable crosshair for scoped rifles)
Font for the in-game documents replaced with much more readable vanilla HQ font
MAX_VERTS_ON_POLY increased
Third person view is actually playable now - BJ properly animated, third person weapon models properly textured, camera position improved, crosshair and hints enabled.
Proper panzerfaust ejected shell model
View menus expanded with new CVARs and third person CVARs
Great news for all Return to Castle Wolfenstein and Wolfenstein: Enemy Territory fans as William Faure of Dark Matter Productions releases news of his project.
On May 28th a new Wolfenstein: Enemy Territory singleplayer premiere will be featured on YouTube, celebrating the 18th anniversary of Splash Damage's Wolfenstein: Enemy Territory.
Something very much for our Wolfenstein Community to look forward to.
Onkelb0b from the Exxtrem Terror Clan has released a new map for Wolfenstein: Enemy Territory, entitled, ETc Race. It's a fun map, set in the desert, where the Allied and Axis troops race each other to refuel their respective flying carpet all the way around the map circuit to victory.
Teuthis has released his version of the classic Wolfenstein: Enemy Territory map, Fueldump, recreated and re-imagined with a new storyline.
The Axis troops are hiding a stolen Allied tank in the Fueldump Fortress to get information on the allied tank technology and weapon strength. Allied headquarters is planning a massive airstrike to destroy the Fueldump area. The Allies must steal the tank and escort it out of the area before the Allied airstrike kicks in.
Allied Map Objectives:
Dynamite the depot gate.
Steal the tank.
Destroy the tunnel doors.
Escort the tank over the bridge.
Destroy the escape door to leave the area.
Allied Secondary Map Objectives:
Destroy the Fuel Depot side entrance.
Destroy the Axis command post.
Build the Allied command post.
Screenshots:
Credits:
The original creators of the Fueldump map.
Simonoc, for his great tutorials on alpha blending and for shaders and textures.
Niger, Aciz, Kemon, Thunder and Mateos for technical support.
The ETs Clan for testing and feedback.
Special thanks to the Wolf Team map-making community.
Download Fueldump Reverse Beta 3, (Botfiles included) HERE
Yo$hik has released RtCW Vendetta 2, the follow-on mission from RtCW Vendetta 1.3.3. In order to play this new mission you must have RtCW Vendetta 1.3.3 already installed.
If you require the English translation in-game, place the sp_pak9.pk3 file into your main folder of RtCW.
Screenshots:
Installation instructions:
Place all downloaded files in your Return to Caste Wolfenstein root folder. In order to launch the game, use either the Vendetta.x86.exe or Vendetta.x64.exe, depending on your operation system you use.