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Name: |
Raw Castle beta3*
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Game: |
RtCW: Enemy Territory (ET) |
Downloads: |
- Own Link - Own Link
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Info: |
MISSION:
The allies have taken a farm and will try to steal the secret documents to the Axis, who have a well guarded castle. The caste has a main dynamitable door, and a side one as well. To steal the objective, the allies will have to break into the castle and blow up -can be done with a covert op- the vault door that protects them.
OBJECTIVES (ALLIES):
1 -Primary : Steal the secret Documents"
2 -Primary : Transmit the Documents"
3 -Primary : Blow up the Main Wall and secure the Forward Spawn"
4 -Primary : Destroy the Castle Main Door"
5 -Primary : Blow up the Vault Door guarding the Documents."
6 -Secondary : Capture the Tower Spawn"
7 -Secondary : Destroy the Side Wall and get easier access to the Axis Castle"
OBJECTIVES (AXIS):
1 -Primary : Protect the Documents"
2 -Primary : Prevent allies from transmitting the Documents"
3 -Primary : Defend the Main Wall"
4 -Primary : Defend the Castle Main Door"
5 -Primary : Defend or construct the Vault Door guarding the Documents."
6 -Secondary : Dont let they capture the Tower Spawn"
7 -Secondary : Prevent allies from destroying the Castle Side Wall"
Things that have changed since the beta 2:
- Added an alarm sound when the objective is picked by an allie.
- Lightmapped the terrain.
- Stopped using an ambient light value in order to use the _minlight one, removed the green color on this light as well.
- Switched the teams command posts for a neutral command post, placed into the caves.
- Fixed the spikes from the wall facing the mill, so nobody can prone and shoot through them.
- Lowered the bird sounds, as well as made the timers triggering them longer.
- Added a radio sound to the transmitter.
- New command map.
- New shaders for some metal textures.
- Realigned many textures.
- Added brushwork details.
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