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Name: |
Goldrush PHA*
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Game: |
RtCW: Enemy Territory (ET) |
Downloads: |
- WolfFiles (download + easy map testing)
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Info: |
OBJECTIVES (ALLIES):
1 "Primary Objective:Steal a Tank from the Axis Tank Depot."
2 "Primary Objective:Protect the Tank and escort it to the Bank Courtyard, clearing any obstructions along the route."
3 "Primary Objective:Escort the Tank into position to blow the Bank Doors open."
4 "Primary Objective:Steal two crates of Gold from the Bank Vault."
5 "Primary Objective:Escape with the crates of Gold using the Truck in the Courtyard."
6 "Secondary Objective:Establish a Command Post inside the Tank Depot"
7 "Secondary Objective:Prevent the Axis from fortifying their position with a Command Post inside the Tank Depot."
OBJECTIVES (AXIS):
1 "Primary Objective:Stop the Allies from stealing the Tank from the Axis Tank Depot."
2 "Primary Objective:Disable or obstruct the Allied-held Tank to prevent it reaching the Bank Courtyard."
3 "Primary Objective:Prevent the Allies from using the Tank to blow open the Bank Doors."
4 "Primary Objective:Stop the Allies from stealing the Gold from the Bank Vault."
5 "Primary Objective:Stop the Allies from escaping with the Gold via a Truck in the Courtyard."
6 "Secondary Objective:Prevent the Allies from establishing a Command Post inside the Tank Depot."
7 "Secondary Objective:Set up a Command Post inside the Tank Depot."
What's New :
- New spawn exits (to avoid heavy spawnkilling)
- New accessible areas (Middle Tower/Mosque...)
- One new blowable Wall giving access to the courtyard (check the Gmap)
- One new Spawnpoint : once the truck past the first barrier, axis will spawn on the mosque and allied will spawn on their first spawn.
- Few other new stuff.
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