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Written by Wolffiles, May 14 2018 at 17:04

Community

= Return to Castle Wolfenstein Multiplayer =

= RtCW | ToaK | Servers Announcement =

 

It's with great sadness that we at "Wolffiles" and "Splatterladder" announce the closure of the iconic "Return to Castle Wolfenstein" multiplayer servers run by the "|ToaK| RtCW" team, due to a huge server hardware failure.

Here's what they had to say on the matter:

As I anticipated, the hardware which ran our servers, is sadly beyond repair. Therefore as promised and announced on the website before, all benefactors for May and June 2018 got a refund, because these guys didn’t donate to play on a non-existent server.

I bought the hardware more than 7 years ago, which made the "|ToaK| RtcW" game-servers possible the way they were. This is why I was able to run and maintain the servers for (relatively) little costs. The hardware was guaranteed to run 24/7 for 5 years , so in fact it was already overdue for 2 years when it broke down last week.

I did have a look at the options:
- One thing what I could do is to change our provider, and pay for each slot, which is common practice in gameserver-land. However this would limit our freedom severely to setup and tweak the server(s) according to our own taste.
It would be an expensive alternative as well, while the connection and game-experience may not be as good as it used to be.

- The other possible choice was to buy again new hardware while maintaining our current provider (and setup-freedom), with “low” costs and its superior connection-speed. In this case, which would have been my preferred scenario: I had to spend at least €500 for new hardware.

But to be frank, I had many doubts this investment will pay off the way the previous one did, since the active player-community shrank to only a handful of gamers. If there were still be enough players, I would have already bought the hardware, since "RtcW" remains to be one of the best multiplayer games ever.
But since we are down to just a few regulars, it's hard to justify replacing the equipment.

Furthermore, each month was already a struggle to “pay the rent” of €85, which is still a lot of money. And let’s face it, the chance we will get enough financial support from what is left of the RtcW Community, is very small.

Hence, with a heavy heart, I decided to end the "|ToaK| RtcW" gaming experience.

I would like to take the opportunity to thank all active participants from the past and present, who made a real success of the |ToaK| servers, which include:

- Crapshoot (for his initial support with setting up the servers and improving Omnibot),
- the remaining admins (Shooty and Laura), our donaters (especially Yank and Hans Killer, who spend both through the years a small fortune to keep the servers running),
- and last but not least, of course You, the players!

It was a real honour to serve you, and I wish you all the very best for the present and future.
I truly hope you had (mostly) a good time on the |ToaK| servers!

Regards,
Hans (a.k.a. |ToaK|JD)

 

On behalf of "Wolffiles" and "Splatterladder" we'd like to thank the "|ToaK| RtCW" team for all their time, hard work and dedication that they've given to our Wolfenstein Community as a whole, it has been very much appreciated and you will be sorely missed by us all.

 

|ToaK| Guestbook HERE

» read more on Wolffiles
Written by Wolffiles, May 13 2018 at 20:23

Community

= Return to Castle Wolfenstein =

= RtCWCoop (Anniversary Upgrade) - Crypt =

 

William and Charles battle their through yet another episode of zombie-filled mayhem as they do their best to finally escape the deadly crypts.

Download RtCW Cooperative Anniversary Upgrade HERE

85 Productions website HERE

» read more on Wolffiles
Written by Wolffiles, May 11 2018 at 18:44

Community

= Wolfenstein: ETLegacy - InspirationTuts =

 

Here's more great work from "InspirationTuts", a superb new V2 rocket model. There's also a destroyed version of the model available too, which means mappers can make good use of it in their projects, especially for "ET: Legacy".

If you haven't already, please subscribe to Gordon's Youtube channel and "like" his videos too, folks. He does all this amazing work for the Wolfenstein Community free of charge.

InspirationTuts on Youtube HERE

Wolfenstein: ETL website HERE

 

» read more on Wolffiles
Written by Wolffiles, May 04 2018 at 17:07

Community

= Return to Castle Wolfenstein =

= RtCWCoop (Anniversary Upgrade) - Catacombs =

 

More "RtCW Cooperative Anniversary Upgrade" fun and mayhem from William and Charles as they battle their way through the deadly, zombie-filled catacombs of the graveyard crypt :) .

RtCW Cooperative Mod website HERE

85 Productions website HERE

Download RtCW Cooperative Anniversary Upgrade HERE

 

» read more on Wolffiles
Written by Wolffiles, May 02 2018 at 22:38

Community

= Return to Castle Wolfenstein =

= RealRtCW version 2.21 =

 

WolfETPlayer's "RealRtCW" modification for "Return to Castle Wolfenstein" is far more than just a basic improvement on the original game, it is, in fact, a total overhaul of everything. From textures to weapons, to the combat abilities of the A.I., it has all been very much improved. Having a quick read of the mod's features list only serves to emphasise that fact.

Features list:

  • Based on ioRTCW engine, which provides widescreen support, better sounds and x64 support
  • New weapons: TT33, MP34, PPSH, Mosin Nagant, M1 Garand, BAR, MP44, MG42, G43, M97, Revolver
  • New models for the vanilla weapons, including world models
  • Rebalanced weapons characteristics
  • Rebalanced AI
  • Overhauled sounds
  • New HUD and UI
  • New difficulty system
  • And more!

 

This new version has even more to enjoy too, with the superb "RtCW Vendetta" mission, created by Yo$hik, now included in the "RealRtCW" addons list.

RealRTCW 2.21 Changelog:

New features:
cg_fixedaspectfov CVAR added
Various engine limits increased

Bug Fixes:
Flamethrower volume decreased
Luger silencer placement fixed

Balancing:
Player sprint duration doubled
Ammount of stamina taken by jumping decreased
Bunny hop value slightly increased to avoid silly first person effect
Pistols and SMGs spread decreased
Elite guards moving speed slightly increased
Undead enemies moving speed slightly increased

Other:
sv_cheats set to 0 by default
Weapon damage CVARS are now cheat protected
Various weapon screen position changed
No gloves hand skin removed due to its ugliness

Screenshots:

Download the new version HERE

Download ReaRtCW Vendetta HERE

Source - ModDB - WolfETPlayer

» read more on Wolffiles
Written by Wolffiles, Apr 30 2018 at 17:12

Community

= Return to Castle Wolfenstein =

= RtCWCoop (Anniversary Upgrade) - Village =

 

This week, William and Charles fight their way through the "Village" map to meet up with resistance fighter Karl Villigut in order to gain access to the entrance to the crypts, located in the graveyard.

As always, there's lots of action, laughs and the occasional in-game bug to enjoy as the lads frag in "Nightmare" mode, the toughest game mode in "RtCW Cooperative" :) .

RtCW Cooperative Mod website HERE

Download RtCW Cooperative Mod HERE

85 Productions website HERE

 

» read more on Wolffiles
Written by Wolffiles, Apr 28 2018 at 16:04

Community

= Omnibot - Version 0.86 Released =

This is the latest release of the omnibot mod for "Wolfenstein: Enemy Territory" and "Return to Castle Wolfenstein".

0.86 Wolfenstein: Enemy Territory Change Log:

=== BOT ===
Added function MapGoal.SetEntity
Added Wp.SetWaypointFlag parameter can be a regular expression
Added WatchForEntityCategory can be used to detect landmines
Added gm script can have UTF-8 BOM
Added version number is printed to console when Omni-bot is initialized
Improved bots join game faster after server starts if maxbots>0
Improved players info is in the Server table already in OnMapLoad
Changed draw_goalroutes doesn't draw disabled routes
Changed new waypoint has prone flag if the player is proned
Fixed soldier with mobile mg42 does not shoot heavy vehicles
Fixed goals with same names were swapped in NoQuarter
Fixed waypoint_setname of closed waypoint
Fixed command goal_save prints error if file can't be opened
Fixed SetGoalRole printed error message if role was persistent and goal did not exist
Removed path planners navmesh, floodfill, recast

=== MOD ===
Improved command /entitylist prints type names instead of numbers
Fixed goal entities of multiple MG42s at the same position (on baserace map)
Fixed function GetEntityOwner returned dead player after gold was dropped and taken by another player

=== GOALS ===
Fixed covertops don't steal uniform when carrying objective
Fixed PLANT goal was always delayed 35 seconds even if defused
Fixed medic don't deliver medkits to player who is mounting tank
Fixed rendering of Stance property
Fixed medic sometimes did not give medkits to revived player
Fixed BUILD goal created by user could not be saved
Fixed roaming bots were going to position of MOUNT goal
Changed MinPlayersForMortar is number of players for one mortar (2*MinPlayersForMortar players are needed for 2 mortars)
Changed MinPlayersForMobileMG is number of players required for one mobile mg42
Changed cover spot priority from 2.0 to 0.81
Changed medic don't team-kill player at mg42
Changed medic can revive nearby player when going to cappoint
Changed only one medic or fieldops delivers supplies to a player
Changed soldier with mortar asks for ammo less often
Changed resetxp is enabled in all mods except etmain, but it must be enabled in shrubbot.cfg

=== SCRIPTS ===
Changed all bots disconnect if maxbots is 0
Optimized Util.ProcessMovers

=== WEAPONS ===
Changed bots get more ammo packs from ammo cabinets

=== COMMANDS ===
Improved cleargoalflags removes ammo, health, crouch and prone

 

Download Wolfenstein: Enemy Territory Omnibot 0.86 - 32 bit HERE

Download Wolfenstein: Enemy Territory Omnibot 0.86 - 64 bit HERE

Download Return to Castle Wolfenstein Omnibot 0.86 HERE

Omni-bot website HERE

Source - Enemy Territory Stuff - Kate

 

» read more on Wolffiles
Written by Wolffiles, Apr 23 2018 at 17:18

Community

= Return to Castle Wolfenstein =

= RtCWCoop (Anniversary Upgrade) - Tram Ride =

 

The lads bring us their epic battle from the Tram Station in "Return to Castle Wolfenstein". Lots of great action and plenty of laughs too :) .

RtCW Cooperative Mod website HERE

85 Productions website HERE

» read more on Wolffiles
Written by Wolffiles, Apr 21 2018 at 14:45

Community

= Return to Castle Wolfenstein =

= RtCW Venom Mod April 2018 =

 

This is Hellbaron's latest update for "RtCW Venom Mod" which now has a lot of improved features. As always, two versions of the mod have been released so that Nvidia graphics card users can also enjoy all the benefits of this excellent "Return to Castle Wolfenstein" modification.

UPDATES:

- A new texture added to the Sten Gun, reworked by Teh Snake. Now in high resolution.

- Many new texture fixes added.

- New textures for the medkit model.

Download RtCW Venom Mod HERE

Download RtCW Venom Mod Nvidia HERE

Hellbaron on ModDB HERE

Source - RonboyProductions - Ronboy

» read more on Wolffiles
Written by RtCW4ever, Apr 15 2018 at 18:22

Community

Wolfenstein4ever celebrates 12th anniversary - Return to Castle Wolfenstein and Enemy Territory are still alive, thanks to a hard-working community, faithful players, some websites and the fact that there are still no new comparable MP game, which is also still free.

I wish you all still a lot of fun with our beloved Wolf games as long as possible!! ;-)

d3Xter @ Wolfenstein4ever

» read more on RtCW4ever
Written by Wolffiles, Apr 14 2018 at 16:25

Community

= Return to Castle Wolfenstein Cooperative Mod =

 

Part two of the RtCWCoop (Anniversary Upgrade) weekly walkthrough in "Nighmare" mode.

» read more on Wolffiles
Written by Wolffiles, Apr 09 2018 at 16:53

Community

= Return to Castle Wolfenstein =

= Wolfenstein Skeleton Exporter v1.1 =

 

Due to many of the original links to this software now being in a "broken" state, we have uploaded it to "Wolffiles.de" for easy download access for our Wolfenstein Community.

This software was originally created by Jim Dosé of "Ritual Entertainment" and then modified by TiCaL of the "Tramdesign" website. Many thanks also to Ryan Feltrin for his input in the development of this excellent software.

The "Wolfentein Skeletal Exporter" imports/exports skeleton models (*.MDS) for use with "Return to Castle Wolfenstein". It supports Character Studio v2.2 or higher and can be used in conjunction with "3DS Max". The download includes the "buildmds.dll" and the "skelout.dle" files, a "readme.mht" is also included, which will take you to the webpage with all the installation instructions you need.

Download the software HERE

Source - Wolfenstein European Brigade - {WeB}*GANG$TA*

 

» read more on Wolffiles
Written by Wolffiles, Apr 06 2018 at 16:57

Community

= Return to Castle Wolfenstein Cooperative Mod =

 

This is the start of the "RtCWCoop" (Anniversary Upgrade) weekly walkthrough, with William (TITEUF-85) and Charles (Rocket_Warrior85). Follow them on their journey as they return to Castle Wolfenstein and beyond, fighting their way through amazing custom maps.

RtCW Cooperative Mod website HERE

85 Productions website HERE

» read more on Wolffiles
Written by Wolffiles, Apr 05 2018 at 17:16

Community

= Wolfenstein: Enemy Territory =

= UJE Paris =

 

This the first public release of the "Wolfenstein: Enemy Territory" map, "UJE Paris", created by the [UJE] Clan. The map has excellent gameplay and the map lighting and textures are superb too. Another bonus for us is the fact that it's also an Axis-attack map, so grab your MP40 and complete those objectives, Soldat!

Screenshots:

 

[UJE] Clan website HERE                               

Download the UJE Paris map HERE

Source - Wolfenstein4ever - D3xt3r

 

» read more on Wolffiles
Written by RtCW4ever, Apr 04 2018 at 18:21

Community

[UJE] Niek releases his new handsome Enemy Territory map - UJE-Paris beta 1.

The Axis forces are invading Paris this time. They are on their way passing the Seine into the center of Paris where they want to destroy the Eiffel Tower.
France will be fallen if they succeed. The Allied forces need to stop them at all costs

Axis Objective
* Escort both Tanks into Paris
* Destroy 2 Tank barriers
* Destroy the Eiffel Tower
* Build the commandpost

Allied Objective
* Stop the Tanks
* Build the commandpost

Special thanks to Fabi for the scripting adjustments and thanks to everyone that keeps the game alive.
And thanks for whoever made the models ,they rock.

Source: www.ujeclan.com | Niek via FB

» read more on RtCW4ever
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