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Mr. Hopper!
played on Servers: 4
Leo
Damn, I'm good!
best map rating: 31.66
.Fe!nt in Capuzzo Air...
Call me god!
best overall rating: 25.24
[[TMM]]**SOMBRA**
U don't have a woman?
most time played: 4.7 hrs
#kAmi.ET
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Teuthis - 20 days 10 hours 20 minutes agoI am working on a new version, and we have someone for the waypoints.
$mart - 20 days 21 hours 22 minutes ago@Teuthis OK I understand thx ! No I don't know any waypointer, maybe Matteo a french guy in the past ?
bugs - 21 days 11 hours 44 minutes agoFrohes Neues!
Teuthis - 22 days 11 hours 52 minutes ago@$mart assuming I quickly make another goldrush version, do have someone who can do the waypoints?
Teuthis - 23 days 5 hours 50 minutes ago…since clans prefer playing the 20 yr old graphic settings, I can’t make a new goldrush map
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schnoog 11 days 11 hours 48 minutes ago
[map] Grotli winter edition
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TCE Test - True Combat Elite Mod Downloadlink
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Changes here, changes there.....
Meister Gandalf 164 days 5 hours 12 minutes ago
macbeth - You will not be forgotten
Estorado 165 days 19 hours 6 minutes ago
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Written by Wolfmap.de, Jul 21 2009 at 09:32

Maps/Mods
A pack from Zawiro, this time for ET (except NQ). His Mod is splitted into different pk3's, each is changing a bit of the game.
This is a second version of his mod.

Download:

--> Zawiro-Mod

Changes:

Playerskins, Sounds, Effects, Textures
» read more on Wolfmap.de
Written by Wolfmap.de, Jul 21 2009 at 09:03

Maps/Mods
Volkswagen Type 87 Model

This vehicle is not made for escorting, use it only as a static model.
Now available in a temperated- and desert-version.

Download:

--> VW Beetle

» read more on Wolfmap.de
Written by Wolfmap.de, Jul 19 2009 at 15:17

RtCW/ET
Not much new to report about Wolfenstein, only a few enemies and weapons was added to the official site in the 3rd update.
One month left until the release and the site is still closed for visitors from germany. :p

Older news from the official site:

--> Screens & First Impression
--> Concept Art & Screenshots


Drachen Troopers (Flame Troopers)

The Drachen Troopers, also known as Dragon Troopers, use flame throwers to burn their victims to ashes.

Elite Guard

Highly trained in the use of hand to hand weaponry, the Elite Guard also controls the dark power of the Black Sun. The Elite Guard uses the bodies of fallen comrades to create the twisted undead creatures know as the "Despoiled".

The Altered

The Nazis' early forays into the realm of the Black Sun resulted in many unfortunate deaths. Those who entered the Black Sun, returned as horribly twisted and mutated creatures. While some of these aberrations could be harnessed, others were transformed into insane beasts known as the Altered.

General Zetta

General Zetta is the mastermind behind the initial takeover of Eisenstadt. He also produces powerful weapons that use Veil energy. However, General Zetta has his own agenda - one he does not even share with his superiors in Berlin.

Flammenwerfer: Flamethrower, 200 charge 3 units continuous
Panzerschreck: Rocket Launcher, 500 charge
Particle Cannon: Veil Beam Weapon
Tesla Cannon: Electric charge weapon
MP40: Automatic Submachine Gun, 32 clip/200 pouch
Karabiner 98: Bolt Action Rifle, 5 clip/30 pouch
MP43: Automatic Assault Rifle, 30 clip/200


» read more on Wolfmap.de
Written by Wolfmap.de, Jul 18 2009 at 01:14

RtCW/ET
xbox360achievements.org released a list of achievements available for Wolfenstein today. From these achievements, it's possible to gather several bits of information on Wolfenstein MP.

--> Achievements: Wolfenstein

Summary:

  • The game will have ranks like CoD4
  • There will be 49 achievements with a total of 1000 points
  • There will be a total of 50 Ranks for MP
  • Points can be collected in MP and SP
  • There will be veil in the MP
  • The veil will be a weapon
  • The veil will only be available to the solider
  • It looks like the melee has been removed from MP

Maps:

There will be 8 maps. Note, all of these maps confirmed in the achivements are exactly the same as though leaked a few months ago. It can be said the other leaked information provided by wolf1337 is all true. Screenshots of all the maps can be seen here.

Thanks: Crossfire

» read more on Wolfmap.de
Written by Wolfmap.de, Jul 16 2009 at 12:18

Maps/Mods
Avoc released so far four high quality skyboxes for your mapping needs. Everyone has an size of 2048x2048 pixels per side. More to come.

--> Grab the skyboxes here

Don't forget to tell him if you use a skybox he made in your own map.

» read more on Wolfmap.de
Written by Wolfmap.de, Jul 15 2009 at 23:13

Maps/Mods
The Axis are stuck between two vulcanos that are about to erupt, they need to get away from there before they do! Axis must escort the tank, open the gate, build the bridge, and get away with the truck before there out of time! Allies must prefent all of this!

This is an axis objective map. It's set near a vulcano. If you want action, this map has it because the spawns keep on changing. The axis have to escort a tank till it blows up a wall inside the mountain. Then they must try to get the flag. After that they must escort a truck to the end.

» read more on Wolfmap.de
Written by Wolfmap.de, Jul 15 2009 at 23:12

RtCW/ET
The rumours were flying yesterday as people noticed retailers had changed their release date for the new Wolfenstein to August 18th from the previously list August 4th date, but it's all been confirmed at IGN and the game's release has indeed been pushed back a couple weeks. Here's the word:

"In order to facilitate a simultaneous global release window for id Software's Wolfenstein, Activision has realigned the game's release date for the week beginning August 17th," a representative from Activision told IGN.

Thanks: Planet Wolfenstein

» read more on Wolfmap.de
Written by Wolfmap.de, Jul 15 2009 at 02:10

Mods
The new version of TJMod (1.2.2) has timeruns, similar to defrag and alike. For those who doesn't already know, the point of this is to compete for the best times at different runs. There's already quite a few maps made explicitly for timeruns, and there's new scripted timeruns for realmaps daily, e.g. from Allies first spawn at oasis to the old city wall.

Download & Info:

--> TJmod 1.2.2
--> Trickjump.me

All records set while logged in are added to the online record system.
There is also an overall ranking, which can be seen here.
Currently it's only the records set on the official TJMod servers which are added to the online record systems, due to the possibility to fake records, but the timeruns and such are still usable on any server.

Anyways, check it out (and remember to login).
Some map examples: Dinirun6, Dinirun7, Shorties

To login you simply do /login in the console, this removes some of your general abilities like noclip and forces your speed to be reset when you load, and basically makes everything a little stricter so the chance of abusing or exploiting anything in order to get better times are minimized. Automatic login for any timerun map can be enabled with tj_autologin 1.
Saving and loading is always enabled, for those of you new to this it means that you can save your position, and then load it whenever you wish, so you don't have to walk back to the specific place or related.

Normally when you start a timer, all your previous saves are removed, to prevent saving in front of the stoptimer in order to get a very fast time. But we have created something we call "noreset" areas, at most realmaps there is a global noreset area. A noreset area means that your saves inside this area won't be removed when you start a timerun, but instead the timerun will be reset when you load. So when you load, it will be as if you didn't start the timerun, and this makes it impossible to exploit anything with saving and loading.

~Dinius

» read more on Wolfmap.de
Written by Wolfmap.de, Jul 15 2009 at 01:56

Maps/Mods
The Metro God is thirsty for an tremendous amount of Cola. The team which brings him 3 tubs of Cola first will gain his love and victory!
» read more on Wolfmap.de
Written by Wolfmap.de, Jul 11 2009 at 20:08

Maps/Mods
The team who captured the most (or all) flags, wins.
» read more on Wolfmap.de
Written by Wolfmap.de, Jul 11 2009 at 19:54

Maps/Mods
Steal two Gold Crates from the Enemy!
» read more on Wolfmap.de
Written by Wolfmap.de, Jul 11 2009 at 19:37

Mods
To prevent 30 players to spam up the chat with their 1337 client-side dyno counters, I wrote this small server-side dyno counter.

Download:

--> LUA Dynamite Counter

Build for and tested on ETpro. (since ETpub 0.9.x has built-in team-only dyno counter, but the LUA should work flawlessly on ETpub aswell). ~Necromancer

» read more on Wolfmap.de
Written by Wolfmap.de, Jul 09 2009 at 22:23

Mods
KMOD+, built from clutch152's kmod, aims to bring complete admin support to the ETpro mod.

Download:

--> Kmod+ v0.5.6

Features:

  • Complete shrubbot support
  • Comes with a set of most used admin commands
  • Ability to write your own commands and share them easily (drag & drop)
  • Killing spree's / multi-kills
  • Banners
  • Player inactivity
  • and lots more...

Alot of the stuff, like the killing spree's, multi-kills and banners are compatible with the ETpub mod, which means you can use the same banners.cfg spree.cfg with KMOD+, and you dont need to rewrite everything.

Kmod+ 0.5.5 contained a small typo. This version fixes it.


Installation notes:

  • Extract the kmod+.zip into your etpro directory, and add "kmod+.lua" to the lua_modules cvar.
  • Make sure the fs_homepath and fs_basepath cvar's set correctly to the ET directory.

Please report bugs back to USEF-ET.org.

You can find more LUA modules I've made on USEF-ET.org.
And don't forget to share your custom made commands with us.

~Necromancer

» read more on Wolfmap.de
Written by Wolfmap.de, Jul 04 2009 at 21:45

League

16 teams! 64 players! 1 Goal! Eternal Glory! ...till the next battle

Join today with your team!
Signup here

Also post your team in these: 4vs4 Tournament forums with all the teammembers names.

Starting 18-07-2009 with 2 matches each day, till the final on 25-07-2009!All info's: Tournament page

This is a fun tournament! with no prize just the honour.

» read more on Wolfmap.de
Written by Wolfmap.de, Jul 01 2009 at 23:52

Maps/Mods
1945, Southern Germany. Allied forces are trying to cross the Rhine river at the last functional bridge. Axis forces are struggling to keep them from crossing, if the Allied forces succeed it may be the turning point of the war.

New in version 4:

  • Use of better textures
  • Smaller filesize
  • Changed mapscript
  • Fixed and better shaders

» read more on Wolfmap.de
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