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Mr. Hopper!
played on Servers: 4
(1944)Davhead!
Damn, I'm good!
best map rating: 33.75
dekadenz in Haunted Ma...
Call me god!
best overall rating: 29.97
dekadenz
U don't have a woman?
most time played: 4.3 hrs
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Teuthis - 17 days 9 hours 31 minutes agoI am working on a new version, and we have someone for the waypoints.
$mart - 17 days 20 hours 33 minutes ago@Teuthis OK I understand thx ! No I don't know any waypointer, maybe Matteo a french guy in the past ?
bugs - 18 days 10 hours 55 minutes agoFrohes Neues!
Teuthis - 19 days 11 hours 3 minutes ago@$mart assuming I quickly make another goldrush version, do have someone who can do the waypoints?
Teuthis - 20 days 5 hours 1 minute ago…since clans prefer playing the 20 yr old graphic settings, I can’t make a new goldrush map
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[map] Grotli winter edition
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Changes here, changes there.....
Meister Gandalf 161 days 4 hours 23 minutes ago
macbeth - You will not be forgotten
Estorado 162 days 18 hours 17 minutes ago
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Written by Wolfmap.de, Mar 09 2009 at 00:32

Tools
PK3 Creator made by Flippy is a small application that can help you create your PK3 map file. It uses a simple user interface that allows you to quickly locate and select all the required files. The user interface makes it nearly impossible to forget files!

You don't even need to remember in which directory certain files should be located; PK3 Creator handles everything for you. You simply press the button of the required file, and you are brought immediately to the correct directory where your file will be waiting for you.

Download:

--> PK3 Creator v0.2

In addition, PK3 Creator can automatically find and add up to 95% of all required files,if they are available, after selecting the BSP file. It automatically finds the following filesbased simply on the name of the BSP file:

  • the Lightmap Directory,
  • the Tracemap tga file,
  • the Script file,
  • the Objective Data (objdata) file,
  • the Arena file,
  • the Sounds file,
  • the SPS file,
  • the Loading Image,
  • the Commandmap Image,
  • the Locations (_loc.dat) file.

It also reads the BSP file itself and finds every Texture, Shader and Model you may have used.

In conclusion: if you have organized all the above files properly in your W:ET mapping installation, all you need to do is select your BSP file and choose "Export To PK3" and you're done!

» read more on Wolfmap.de
Written by Wolfmap.de, Mar 08 2009 at 02:12

Mods
This cartoon-like looking and animated skeleton playermodel for the coverts of both teams was made by eCo|ischbinz to celebrate the first birthday of his clan.

Download:
--> Skeleton Covert

» read more on Wolfmap.de
Written by Splatterladder-Forum, Aug 05 2007 at 09:44

Maps/Mods
You can download the Constructible Version now in the ET Mapscripts section of etconfigs.net. Also the v1 non constructable has been edited with the cp spawn already available.

In this version the Bridge cannot be destroyed after it was built, that's coming in the next version. This version is fully functional, but still has some minor graphical issues which will be addressed in the next version too.



If you have would like to help or report any error messages go to https://www.sqill-squad.com/news.php and send a private message to Stinvec!
» read more on Splatterladder-Forum
Written by Splatterladder-Forum, Aug 04 2007 at 14:45

ET: Quake Wars
Enemy Territory: QUAKE Wars Release Date Announced

This is the moment you have been waiting for: id Software CEO Todd Hollenshead just announced the official release date for the PC version of Enemy Territory: QUAKE Wars during the id press conference at QuakeCon! Without further ado, here's the scoop: ETQW is slated to ship in North America on October 2, 2007, while Europeans will get their hands on it the Friday before (September 28). Mark your calendars, gentlemen!


» read more on Splatterladder-Forum
Written by Wolfmap.de, Mar 06 2009 at 12:50

Tools
The team of cidelcorp.fr made a small tool to decompile maps from ET, RtCW & Q3. It has a function to clarify the result after the decompilation.

Download:
--> Decompilateur

» read more on Wolfmap.de
Written by Wolfmap.de, Mar 06 2009 at 12:49

Mods

This texture modification was developed in order to give Wolfenstein: Enemy Territory more detailed textures.
All textures appearing in the stock-maps are doubled in size, got decent bumpmapping and were saved with maximum quality.

Download & Info:

--> HDET (Final)
--> Screenshots


» read more on Wolfmap.de
Written by Splatterladder-Forum, Aug 02 2007 at 22:01

Mods / ETPub
ETPub Client 20070801 has been released!

It contains the following changes:

-Many crosshair options (displaying short ranks, HP, classicons)
-Ingame objective display (+obj)
-Improved dynocounters (require ETPub 0.8.1 which will be released soon)
-altfire reloads
-client-side anti-lag optimization (will require ETPub 0.8.1)

Many other changes, see changelog for more details.

Downloads:

ETPub Client: From etpub.org, or from tjw's site.

News by ETPub.org / Informed and Written by Calzonzin/Density
» read more on Splatterladder-Forum
Written by Wolfmap.de, Mar 04 2009 at 02:18

Maps/Mods
The Allies moved in on a position close to Axis HQ and have tosteal the Axis secret War Documents.
» read more on Wolfmap.de
Written by Wolfmap.de, Mar 03 2009 at 13:50

RtCW/ET
CptnTriscuit putted together a little pack of source files (.maps & .scripts) of a couple versions of his map, baserace. Unfortunately, he still can't find the .map for the final version, but a in-progress development .map is included; and that has all relevant entities and scripting. If he locate that final .map he'll add it later on.

Download:

--> Baserace Source

There is also a new, simplified baserace 'template' .map with a super-commented .script file.

» read more on Wolfmap.de
Written by Wolfmap.de, Mar 03 2009 at 02:02

Tools
The open source project "Game Scanner" is a lightweight, non-bloated and low-memory footprint free software for easy browsing of your favorite or any supported internet game servers without starting the game itself.

Website:

--> Game Scanner Homepage

With just an instant of an click and you're away to join the selected server. It also supports features such as RCON*, in-game minimizing (for fast and easy switching between desktop and the game) and keeping track of your buddies to see which server they currently is playing on. Integrated mIRC status messaging when joing servers.

» read more on Wolfmap.de
Written by Wolfmap.de, Feb 27 2009 at 09:36

Tools
This is an enhanced version of wolfcam, with some added features. You can watch a demo from other player's point of view, with ETpro hitsounds, aim statistics, player names, and even a 'warpometer'.

Download:

--> Enhanced Wolfcam

Windows only! No Linux version at the moment.

» read more on Wolfmap.de
Written by Wolfmap.de, Feb 26 2009 at 19:35

Maps/Mods
The allies have to destroy the radio and the fuel depot. Axis have to prevent this.


Changes from Beta 1:

- Added missing textures
- Added missing shaders
- Reduced filesize
- Translated description
- Reworked command map

» read more on Wolfmap.de
Written by Wolfmap.de, Feb 26 2009 at 17:14

Maps/Mods
Steal the Radar Prototypes and escape with the Truck.
» read more on Wolfmap.de
Written by Wolfmap.de, Feb 24 2009 at 22:00

Maps/Mods
Its "Capture The Flag" - but its small and short spawntime - and you can't deliver the objective if the enenmy got yours, and you can't secure your own flag if you got the enemy flag. This map could also fit well for 2vs2 I think. Anyway - hope you will have fun on it.

» read more on Wolfmap.de
Written by Wolfmap.de, Feb 24 2009 at 21:52

Maps/Mods
Again a snipermap why? Because I like making them. :-) There are 2 giant spaceships in this map. The gravity is set to 250 that you feel like really being in space. It's not really a serious map but it's real nice sniping. There is no passing, when you fall of the ship you die! Die! Die!

For questions or something else you can always visit our forum at www.UJEclan.com

Changed stuff:

  • Lag-problems fixed for some people
  • Crates gone
  • Other teleporters
  • More sniperspots

» read more on Wolfmap.de
  
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