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Mr. Hopper!
played on Servers: 4
Leo
Damn, I'm good!
best map rating: 31.66
.Fe!nt in Capuzzo Air...
Call me god!
best overall rating: 25.24
[[TMM]]**SOMBRA**
U don't have a woman?
most time played: 4.7 hrs
#kAmi.ET
The best place
(HBC)HELLSBASKET L...
ShoutboxShoutbox
Teuthis - 20 days 15 hours 57 minutes agoI am working on a new version, and we have someone for the waypoints.
$mart - 21 days 2 hours 59 minutes ago@Teuthis OK I understand thx ! No I don't know any waypointer, maybe Matteo a french guy in the past ?
bugs - 21 days 17 hours 21 minutes agoFrohes Neues!
Teuthis - 22 days 17 hours 28 minutes ago@$mart assuming I quickly make another goldrush version, do have someone who can do the waypoints?
Teuthis - 23 days 11 hours 26 minutes ago…since clans prefer playing the 20 yr old graphic settings, I can’t make a new goldrush map
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[map] Grotli winter edition
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Changes here, changes there.....
Meister Gandalf 164 days 10 hours 48 minutes ago
macbeth - You will not be forgotten
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Written by Wolfmap.de, Oct 22 2009 at 18:35

Maps/Mods
The Allies must destroy the Axis Powerplant and the Axis must destroy the Allied Powerplant.

"It's a map designed for the objective mode, but it's also a deathmatch or fun map. The timelimit is 20 minutes. And I did put some cool lights in it as a warmup for the still-not-finished Concert Arena map."
~wezelkrozum

This map is also known as Lasershooting. Lasershooting was my second map after Alliebase. The main structure is the same, but the details are changed. Such as:

  • An underground tunnel from west to east
  • Spaws at the ground in stead of the air
  • Ammorate limited to 1 pack in 5 seconds
  • Lightbeams (which come from the concert_arena project)
  • More detailed wood texture
  • Fire in barrels contain smoke
  • And last but not least: Caulked brushes which increase the fps-rate and let me be able to add more details
» read more on Wolfmap.de
Written by Wolfmap.de, Oct 20 2009 at 19:36

RtCW/ET
The 1.11 patch fixes these items in the single player campaign. Old save games will still work with the new patch. Be sure to have already upgraded to version 1.1 before installing the new patch. Installation is easy. Simply download the installer and double click to run the file.

Download:

--> Wolfenstein Patch 1.11 (International)
--> Wolfenstein Patch 1.11 (German)

Fixes:

  • Fixed issue resulting in user receiving gamex86.dll error
  • Fixed issue that caused crashes when users broke numerous breakable objects during a Single Player Campaign
  • Fixed issue that corrupted a save file after restarting a mission
  • Updated the Wolf2.exe with a SecuROM fix that prevented users from launching the executable properly
» read more on Wolfmap.de
Written by Wolfmap.de, Oct 20 2009 at 19:31

Maps/Mods
Duke's knife, the Spear of Destiny, is feared among many. The Axis HQ have learned where the Allies keep Duke's knife 'The Spear of Destiny' and gone try to steal it. The Axis need to fight there way into the catacombs and located the Spear Of Destiny on top of the big pyramid. Once they have control of the knife they have to secure it in the truck that stands ready to bring them to safety.
» read more on Wolfmap.de
Written by Wolfmap.de, Oct 20 2009 at 19:00

Maps/Mods
This is a snipermap based on real buildings in Hong Kong. The real ones are: Shun Tak Centre, Bank of China and Lippo Towers.
There are lot's of sniperplaces on both sites, also on hard to reach places. There is no border so be prepared for close combat.
» read more on Wolfmap.de
Written by Wolfmap.de, Oct 17 2009 at 10:28

Maps/Mods
Small CTF Map For Max 4 Players.

One day of work. Had this done pretty quick. It all started with the iron cross in the middle, the rest just poped into my head. The gameplay also. Fits perfect on 1on1 servers. For bugs use this thread. ~Qualmi

» read more on Wolfmap.de
Written by Wolfmap.de, Oct 16 2009 at 20:29

Maps/Mods
The Allies are attempting to steal components of the new Axis radar. The Axis must guard their two radars and prevent the Allies from escaping with any stolen parts.
» read more on Wolfmap.de
Written by Wolfmap.de, Oct 15 2009 at 22:30

Maps/Mods
The first one who captures 8 flags wins the map. You can see the score at the scoreboard at each side.

The map is made for up to 32 players but can also be played with up to 40 players.

There are 24 spawnpoints at each side and the timelimit is 30 minutes.

» read more on Wolfmap.de
Written by Wolfmap.de, Oct 15 2009 at 20:18

Maps/Mods
The allies has to take the City flag, steal the documents and escape with the repaired truck.
» read more on Wolfmap.de
Written by Wolfmap.de, Oct 15 2009 at 18:26

RtCW/ET
A few months too late, but finally the PC demo of Wolfenstein is released.

Download Mirrors:

--> Wolfenstein.com Forum

» read more on Wolfmap.de
Written by Wolfmap.de, Oct 12 2009 at 08:56

Maps/Mods
Another sniper map made by TTW Conflict.
» read more on Wolfmap.de
Written by Wolfmap.de, Oct 07 2009 at 21:58

Maps/Mods
The Allies must destroy the Axis Powerplant and the Axis must destroy the Allied Powerplant.

"It's a map designed for the objective mode, but it's also a deathmatch or fun map. The timelimit is 20 minutes. And I did put some cool lights in it as a warmup for the still-not-finished Concert Arena map."
~wezelkrozum

» read more on Wolfmap.de
Written by Wolfmap.de, Oct 05 2009 at 16:49

Maps/Mods
The allies and axis are having a battle with No Mercy! It's all about the safe, documents and radar post.

"The map was designed with my kids paper/pencils, on vacation, while lying near the pool having a beer. It was made for smaller servers or scrims, but I think you have to test that yourself. We played it with 5vs5 which was no problem.

The objective is simple. Allies get to the Axis safe, blow it up, get the documents and bring it to the radar post. Have fun playing it and let me know if you run into weard things." ~Blowfish

» read more on Wolfmap.de
Written by Wolfmap.de, Oct 04 2009 at 11:50

Others
The 'Q3-Games Model Tool' supports all Q3-Engine based games.
It's a tool for playermodel-makers, mappers and modders.

Download & Info:

--> Q3 Model Tool v1.6.2
--> 'Q3 Model Tool' Website

Features:

  • Converting playermodels (MDM, MDX & MDS)
  • Calculating LOD (Level of Detail)
  • Converting to MD3 from MAP, MS3D & ASE
  • Adding frames to an MD3
  • Deleting frames from an MD3
  • Manipulating tags in an MD3
  • Editing MD3 (fixing gasps, smoothing surfaces, rotating, ...)
  • And many more...
» read more on Wolfmap.de
Written by Wolfmap.de, Oct 03 2009 at 14:53

Maps/Mods
Not a story... Just blood! GI's and Vietcongs must fight to own Old Bones. Frag a lot and try to capture and defend the flag for 5 minutes! Who will be the king of Old Bones?
» read more on Wolfmap.de
Written by Wolfmap.de, Oct 02 2009 at 23:15

Mods
TJMod 1.5.1 is now released.

Download & Info:

--> TJmod 1.5.1
--> Trickjump.me

Some new stuff:

  • More integrated with online records, prints a banner (tj_bptimes, tj_cpmtimes to re-enable old mode) when someone breaks global #1 records or sets a record for the first time at timerun maps (added banner print).
  • (playerside) Timer with checkpoints and additional features.
  • Fixed ability to abuse save with crouch and prone to get a bugged start (all bugged times will be removed soon).
  • Nosave area (check: timerun mapping)
  • Grapical drawspeed aka etpro's speedometer only way better :P (only for non-timerun maps due to performance issues)
  • Div drawing options for speed, startspeed, average speed, moved distance.
» read more on Wolfmap.de
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