Only use Knife or Needle syringe to play this map. Only 2 players (1 on each side) can enter in the arena every 30sec. They have 2 flags in the arena. One for each team. Both teams need to claim the oposite flag and hold it for 3/5 minutes to win the game.
This month's Game Informer contains first details about id/Raven's upcoming next-gen Wolfenstein game, running on id Tech 5 engine and set to release on PC, Xbox360 and PS3.
Set in World War II among Nazis experimenting with occult powers once again.
B.J. Blazkowicz making comeback, this time also having supernatural powers of his own.
Set in one large city, which will open itself up as you progress through given missions and quests.
Randomly generated content blocking your path at times.
AI controlled local resistance, assisting you in fight at times.
An alternative reality called "The Shroud", some sort of a parallel dimension fueling Nazi powers.
Wolfenstein is set to hit PC, Xbox360 and PS3 "when it's done".
It is a mod inspired by Stargate and it's for real fans. It's based on original Wolfenstein: Enemy Territory 2.60. The general changes are new player class and weapons.
Football Match: Each team need to score at least 10 goals to win the match or the highter scoring points will win the match if the time is up. You need to steel the Enemy NFL-Ball and score between FieldGoal.
The mighty Axis shore battery 'Siegfried' is harassing Allied shipping in the Mediterranean. The Axis must protect Siegfried from Allied attempts at sabotage.
Changes:
Allies Beach Spawns outside of water
Bunker MG is now dynamitible door which leads to bunkers back
ETScript is a script editor designed specifically for Wolfenstein: Enemy Territory map script files. These script files are usually written in simple text editors like Notepad, which offer very little extra support. ETScript is different. While it hosts all useful features popular text editors like Notepad have, it also hosts a ton of features designed specifically for W:ET script files. You will probably find ETScript superior over Notepad, simply because it looks and handles identical to Notepad, plus a ton of extra features. These features are mostly aimed toward W:ET script files and help you to write your scripts quicker, easier and with less errors.
ETScript has all the standard text editor features such as the usual Open / Save file dialogs, Cut/Copy/Paste functionality, Find/Replace and Goto functionality, etc These features behave exactly like you know them from any other text editor which makes ETScript very easy to use.
Additionaly, there are lots of large and important features, but also small improvements of the usual features.Heres a list of a few of ETScripts features; see the section Help for all features and how to use them.
Intellisense / AutoComplete:
When you are typing a keyword (for example trigger), ETScript picks up on this and displays a list of possible keywords plus a short description of the keyword, right underneath where you are typing. When you found the right keyword in the list, you can simply press Enter and ETScript will AutoComplete the word; you dont even have to type more than a few letters!
Scriptcommand panel:
A small panel on the right of your scripts displays a complete list of all keywords you possibly want to use in your script, ordered by category. Select a keyword to display its usage and a short description below.
Multiple Document Interface (MDI):
ETScript is, unlike Notepad, a Multiple Document Interface, which basically means you can open a large number of scripts simultaneously. With the help of a few handy toolbar buttons you can arrange the windows either side-by-side, cascaded, stacked or squared, so you can read multiple scripts simultaneously.
AutoBackup Manager:
If AutoBackup is enabled, ETScript 3 will automatically save a new backup file, without overwriting any old backup files, at the specified time interval (3 minutes by default). The AutoBackup Manager is a useful tool which displays all available backups of a specific map, (including their size and more importantly, their creation date and time) in a listview comparable to Windows Explorer. Inside the AutoBackup Manager window, you can delete or open any backup files. If you made a huge mistake in your script (for example, you deleted an important part without noticing), theres a good chance youll find it back in the AutoBackup Manager. Using the creation time/date you can quickly find the right file and open it, before overwriting the real script file.
(Un)Comment selection:
If you ever found yourself commenting out lots of lines, this feature will help you out a lot. Simply selecting any number of lines and pressing the Comment selection button will comment out all selected lines simultaneously. In the same manner, using the Uncomment selection button will remove any comment markers //, if present.
UPDATE: Molotov reworked this model a bit and released two additional versions with team-symbols and now it's compatible with Jaymod. All three versions are included in the downlad file.
This is an application that works together with the game 'Return to Castle Wolfenstein'.It automatically downloads missing custom maps for the game. Unfortunately RtCW does not support HTTP downloads. Downloading maps at 12kb/s takes way too much time. That's where this application comes in handy.
The Allies Rock Eyes Base hides two Radars that gives a strategic View of the surrounding Mountains. The Axis must breach into the Base and destroy the two Radars. The Allies must protect the Radars at all costs!
UPDATE: molotov made a additional pk3 with extra sounds.