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Mr. Hopper!
played on Servers: 4
_______
Damn, I'm good!
best map rating: 32.20
Raisour in Gold Rush [...
Call me god!
best overall rating: 22.81
ETc|Fragidzo
U don't have a woman?
most time played: 3.3 hrs
dange
The best place
F|RECRUITING XP ...
ShoutboxShoutbox
Teuthis - 13 days 14 hours 10 minutes agoI am working on a new version, and we have someone for the waypoints.
$mart - 14 days 1 hour 12 minutes ago@Teuthis OK I understand thx ! No I don't know any waypointer, maybe Matteo a french guy in the past ?
bugs - 14 days 15 hours 34 minutes agoFrohes Neues!
Teuthis - 15 days 15 hours 41 minutes ago@$mart assuming I quickly make another goldrush version, do have someone who can do the waypoints?
Teuthis - 16 days 9 hours 39 minutes ago…since clans prefer playing the 20 yr old graphic settings, I can’t make a new goldrush map
Recent forum posts Recent forum activity
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CLAN-REGISTRATIONS: W:ET Clantag - Register/Questions - Topic
schnoog 4 days 15 hours 38 minutes ago
[map] Grotli winter edition
Meister Gandalf 24 days 8 hours 11 minutes ago
TCE Test - True Combat Elite Mod Downloadlink
[DooC]*Gauki 116 days 15 hours 21 minutes ago
Changes here, changes there.....
Meister Gandalf 157 days 9 hours 1 minute ago
macbeth - You will not be forgotten
Estorado 158 days 22 hours 56 minutes ago
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Written by Wolfmap.de, Jun 30 2008 at 17:54

Maps/Mods
The Axis are stuck between two vulcanos that are about to erupt, they need to get away from there before they do! Axis must escort the tank, open the gate, build the bridge, and get away with the truck before there out of time! Allies must prefent all of this!

Changelog:

  • The Gate is now working without any bugs.
  • A path by the brigde.
  • The MG for the Allies is gone.
  • A map bug in the terrain of the snow is gone.
  • More paths in the crack with lava.
  • One more path to the truck barrier.
  • The tank stops when its finsihed, no more repeating sounds.
  • A sign by the switch.
  • A map for the limbo - menu.
  • Small adjustment in the .arena.
» read more on Wolfmap.de
Written by Wolfmap.de, Jun 30 2008 at 13:18

Mods
Surprise, surprise! A new version of No Quarter was released yesterday and includes tons of fixes and changes.

Download & Info:

--> Download 'No Quarter 1.2.0'
--> 'No Quarter' Website

Changelog:

  • Fixed some aura issues
  • Add flag 64 for g_slashkill, this stops in-fight selfkill.
  • Don't display negative health values for shortcut [s].
  • send alt weapon switch as event instead of just predicting it.
  • Options to draw/hide ping and country-flags added.
  • BOT in scoreboard justified to get space for high XP values.
  • Set lastrevive_client(for shortcut [r]) also when a player was healed with syringe.
  • Removed support for multiple weapon script directories.
  • Rework of killing spree code.
  • Add pop-up message filtering using cg_popupMessageFilter.
  • Don't show lives left in scoreboard when g_maxlives is not used.
  • Error messages extended.
  • Added team_panzerRestriction, a feature similar to et_admin mod's Panzer Pussy.
  • Force group read/write permissions of .xp files.
  • Fix wrong display of friendlyfire when g_friendlyfire is >1 (issue #26).
  • Fixed possible segmenation fault.
  • Made g_knifeonly really knife only mode. No pliers, dyno, arty, airstrikes or syringes anymore.
  • Buffered print shrubbot fix.
  • Added flag 64 to g_friendlyFire: Landmines hurt teammates when general FF is disabled.
  • Fix wrong slot/name matching in several commands.
  • Added CVARs to enable GeoIP serverside and clientside.
  • Fixed HUD display to show large XP values.
  • Added MCWF's GeoIP patch.
  • Fixed an issue with unmuting auto-muted players.
  • PM message sound added.
  • First blood message and sound.
  • Bots don't vote fix.
  • Players with bad ASCII named not allowed to connect (thus fixing many issues).
  • Improvements of bot XP save.
  • 5 XP penalty for poisoning a teammate.
  • !putteam changed to !put (get used to it).
  • Max fireteam members decreased to 6 (Really, who uses 8? It just messed up the HUD).
  • Integrated ETPro antiwarp.
  • Changed WP_FG42_SCOPE back to WP_FG42SCOPE for logging purposes (vsp)
  • Fixed bot FF hitsound exploit.
  • Omnibot 0.66 support
  • Added Jaymod style double jump with g_doubleJump 2.
  • Fixed full revive syringe color. Was checking for Signals level 3 not First Aid.
» read more on Wolfmap.de
Written by Wolfmap.de, Jun 28 2008 at 22:59

Maps/Mods
The Allies have analyzed aerial recon photos and discovered the location of a notorious POW camp. A small Allied force is given the task of breaking into the camp to destroy it and liberate the prisoners from their captors.
» read more on Wolfmap.de
Written by Wolfmap.de, Jun 28 2008 at 02:03

Community
"We are happy to announce that we have received approval from Kevin Cloud over at id Software to release the source maps that we created during our development of Wolfenstein: Enemy Territory. This is a belated present to mark Wolf:ET's fifth birthday that we reported on last month. The package is a modest 6 Megabytes in size and includes source .map files for all six of the officially released maps.

On a side note, for those of you wanting to import the maps into Enemy Territory: QUAKE Wars, jRAD and Torchy assure me that this is indeed possible as EditWorld will happily import *.map files. Keep in mind that it will require some of the obvious texture path replacements and entity work, though."

Fluffy_gIMp,
SplashDamage.com

Download:

--> Wolfenstein: Enemy Territory Map Source Files
» read more on Wolfmap.de
Written by Wolfmap.de, Jun 28 2008 at 01:37

Maps/Mods
The Axis are stuck between two vulcanos that are about to erupt, they need to get away from there before they do! Axis must escort the tank, open the gate, build the bridge, and get away with the truck before there out of time! Allies must prefent all of this!
» read more on Wolfmap.de
Written by Wolfmap.de, Jun 26 2008 at 19:26

Maps/Mods
The Allies are attempting to sabotage components of the new Würzburg radar! Don't let them steal the radar components and destroy the radar stations!

Including Texture Fix.

v1.3.0 Changes:

  • New passage from bunker to main radar compound. Need to blow generator to open the door.
  • All 4 objs needed for allied win.
Changes from Radar:
  • It's bright and sunny
  • You can see to the horizon
  • You can reach many places previously inaccessible
  • 2 additional primary objectives created for allies:
    • destroy north radar station
    • destroy south radar station
  • Tank in garage is repairable by axis and can be escorted up the road to an advantageous defensive position

» read more on Wolfmap.de
Written by Wolfmap.de, Jun 24 2008 at 19:44

Others
A look over at our partner site RtCW 4 ever! points out two new movies from ET and RtCW.

ET-Movie: Memento

This movie was made by the creator of Klamateur Hour. A frag movie of Australian and New Sealand matches. A few very good scenes come along with shoutcast comments to raise the atmosphere.

--> Download 'Memento' @ RtCW 4 ever!

RtCW-Movie: GotBounce?
That's the title of this Deatch Match RtCW 1.4 movie. Produced and made by Bouncy. Nice frags, good music and very good quality.

--> Download 'GotBounce?' @ RtCW 4 ever!

» read more on Wolfmap.de
Written by Wolfmap.de, Jun 23 2008 at 19:39

Tools
As you can see, its a Toolbar. There is also a tray menu if you want to disable the toolbar. Don't worry, this program is very light (6 MB in RAM mermory; 0.5 MB on hard-disk!), it let your CPU and your connection quiet (no CPU and no bandwidth usage)!
  • "Anias spirit": no registery interaction, no system or game modification! (I hate heavy programs, lighter is better)
  • you want to remove ETUL? Just throw it in the bin!

Download & Info:

--> Download ''ETUL 23.06.08''
--> Anias Website
--> AutoHotkey
This tool uses Autohotkey programation language, so at first install, ETUL will ask you to install it. Autohotkey is clean, safe and light (not as the Netframmework thing).

Changelog:

  • New intergrated Patch-Selector. It will be downloaded automatically during the first launch of Scrim-Launcher. In this way, you will not have to download it each ETUL updates. It is a patch selector 2.6b/2.55 only, and will be installed in the game folder, in a directory "ETUL patchselector." This patch selector won't come into conflict with others patchselectors that you have already installed, so no worries.
  • Consequently, the configuration of ETUL is simplified (no adjustment for the patch selector).
  • nicer downloading interface for next updates and for the patch-selector auto-download.
  • The scrim-Launcher closes automatically once a game launched.
  • If a game is already running, Scrim-Launcher will not launch a second game (which caused a kick of the game). A message will tell you that a game is already in progress.
» read more on Wolfmap.de
Written by Wolfmap.de, Jun 23 2008 at 16:05

Maps/Mods
The allies and axis are attacking a castle called Netex. There are many invaluvable treasures in the castle. Accidentally both teams attacked Netex at the same time and now a big battle begins. The main objective is kick the enemy out of the castle by capturing the flag and holding it for one minute.

» read more on Wolfmap.de
Written by Wolfmap.de, Jun 23 2008 at 16:04

Maps/Mods
This giant map plays in 1942 in the environment between Dover and Calais. Typical beach based bunker arrays on the Axis side stay face to typical rock based bunker forts at the Allied side.
This map is as real as in ET possible.All fort based cannons are ready to fire, also all anti-aircraft-cannons. A elevator at the allies-side is functional, also a giant cannon at the Axis side, called "Dora".
The depth of this map is around 3200 meters square.
» read more on Wolfmap.de
Written by Splatterladder-Forum, Oct 26 2006 at 00:40

Splatterladder
Long awaited, but finally as we announced it has arrived, the tuned and pimped up SL! Better than ever and for us a quantum jump. Even fairer, faster, more individual and more objective!

But first an important info:

From now on the new statistics counts! Whose playing now, plays under the new rating-criteria! Isn't played immediately, you will drop out of ranking after seven days! It is said to some players in the ranking increase or fall by the rearrangement. Also the awards have been disabled due to the new ranking-estimation.

The heart! The brand-new trackercore!

Without him, the SL would not exist. He is the center with his complete new structure, as well as the biggest change in our huge update. He was programmed that way manipulation of the ranking-lists is impossible. Many hot discussions were the cause to over-work that precisely to give every player a rank which he has truley deserved. Therefore it is meaningless on which server you are playing or which mod is running on that server. With the new core we placed the headstone for upcomming games like QuakeWars. Also new ranking-lists become possible in future.

Improved session-calculation and more statistics

Until now the player could only see his own statistics about a session in the playerinfo-tab. The performance of other players was only visible through exausting clicks. With the new trackercore we implement a detailed round-statistic, the so called 'map-session', which is calculated after every closed session. It reflects the session with all players and their spm (score per minute). After every session there will be a round-based ranking-list from which you can see with one view who has performed how. The session-calculation is based on the ELO rating system. From this benefits a more objective view and we are able to gather once again all the maps (except trickjump) for the ranking. The same applies to server we had to disable due to a change of the xp-rating. That means, every sever-operator may configure his server freely and must never fear to dropp out of ranking, because everything is collected in a session-calculation and does not affect directly the global ranking.

Individual configurable permanent server-list and detailed server-view

The enormous pimped up serverlist was a construction-site, now interlarded with many new features. This will lead you more comfortable through the server-jungle than ever before. You are now able to select and sort after every possible criteria (quasi ET-like), like used server-settings, current utilisation or server-origin. That means a server-list according to your wishes and needs will be created. Not the SL is saying what you will see, you will tell her! Also the displaying has been over-worked and contains now an extended possibility for sorting the list and more facts at one view. In the detailed server-view you will see additionally the last twenty played maps. So you have a fast overview which maps are running on that server.

The turboscanner

Fast, faster, fastest! The SL charges the turbo! The '30 second-scan' has arrived! (Former known as the 'lazy 90 second scan')
Hence there are more detailed statistics than ever before.

The most important faqs, summed up in a changelog:
  • 30 second scan intervall, a maximum of five minutes with empty servers (old: 90 seconds and max. of scan of 90 minutes)
  • changed global ranking
    The new ranking is based now on the differences within a session (map-session). It does not matter which mod or map is running. The new ranking has been made compatible to the used numbers.
    -> a minimum of eight players in the valuation of a session
    -> it is a alike the ELO rating system
    -> sessions will be calculated immediately after a 'map-session'
    -> two session boni (player and global niveau boni)
  • viewable session-history from the server-view
  • detailed session-info
  • server-ranking (beta-test)
  • prearrangement for mod-ranking
  • third tab of player-info -> mod-overview (mod-data has to been collected first)
  • third tab of player-info -> server-based player ranking (ranking data has to been collected first)
  • multiple playing names (like "ETPlayer or "Jimmy") will be displayed correctly now
  • new filterable severlist/permanentfilter
  • sever-load (beta-test)
We hope we created with our big service pack a SL which is liked the same way as we do. Tell us your opinion and give us your feedback to stay on your number one. If you discover any bugs or errors please let us know so we can eliminate them promptly.

Best regards and have a lot of fun with your freshly polished SL!

Your SL-Team!
» read more on Splatterladder-Forum
Written by Wolfmap.de, Jun 20 2008 at 20:32

Mods
th0rn3 created a new model for the anti-personnel mine.

Download:

--> th0rn3 Landmine

» read more on Wolfmap.de
Written by Wolfmap.de, Jun 20 2008 at 20:27

Maps/Mods
A frag map by isbowhten.
» read more on Wolfmap.de
Written by Wolfmap.de, Jun 20 2008 at 15:28

Community
I make it short and sweet: ET-Stuff is back and awaits your visits!
--> EnemyTerritory-Stuff.net
» read more on Wolfmap.de
Written by Splatterladder-Forum, Oct 22 2006 at 01:50

Splatterladder
Winter is comming! Evenings getting longer! Time to pimp the SL!

That is why we used our braincells to let the SL shine in a new glance! There have been so many tipps and ideas in the meanwhile that it was time to implement them. You can compare it nearly to a relaunch.
Many features and essential changes were made. To give a little foretaste to what you can expect we provide you with some info which you might look forward to:
  • The biggest change is a comletely new trackercore, which lets run the SL much faster and stable. At the same time we are able to establish a new rating-system, wich is essentially fairer and more clear-transparent and no more manipulable. Also we are able to provide more than one huge rankinglist in the future.
  • There will be an entire over-worked sessioncalculation, which is much more informative. Additionally the annoying excluding of maps and servers will be omitted.
  • Abutting to the in-game-browser the SL gets a truely personalizable serverlist inclusive its own permanent-filter. You will only see what you want to see!
  • Certainly through this relaunch the SL have been optimised in the core to push the serverscans from 90 seconds to glaring 30 seconds.
    Based on the motto: "D(G)one in 30 seconds"
With more stats, more speed and even more features you will get the best SplatterLadder ever!

The new SL will raise next Wednesday (25th of october). Because the ip-adress is being also changed there will be short downtime of 2 or 3 hours during that day. The forum is not affected.

Stay tuned, your SL-Team!
» read more on Splatterladder-Forum
  
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