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Mr. Hopper!
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best map rating: 33.75
Raisour in Oasi final*
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best overall rating: 32.32
Raisour
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most time played: 4.3 hrs
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Teuthis - 12 days 19 hours 32 minutes agoI am working on a new version, and we have someone for the waypoints.
$mart - 13 days 6 hours 34 minutes ago@Teuthis OK I understand thx ! No I don't know any waypointer, maybe Matteo a french guy in the past ?
bugs - 13 days 20 hours 56 minutes agoFrohes Neues!
Teuthis - 14 days 21 hours 4 minutes ago@$mart assuming I quickly make another goldrush version, do have someone who can do the waypoints?
Teuthis - 15 days 15 hours 2 minutes ago…since clans prefer playing the 20 yr old graphic settings, I can’t make a new goldrush map
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Written by Wolfmap.de, Jan 10 2008 at 09:22

Maps/Mods
This is a fun map for panzerwar. The gravity is set to 200 that you can go everywhere. Almost all the platforms are moving so it really looks like space. At the bottom of the map is a jump platform that launches you back. It's pure for fun so have some.

For questions or something else you can always visit our forum at www.UJEclan.com

» read more on Wolfmap.de
Written by Wolfmap.de, Jan 09 2008 at 15:15

Maps/Mods
Allies must destroy the Axis Anti-Aircraft guns and radio in arial support to destroy the dam.
» read more on Wolfmap.de
Written by Wolfmap.de, Jan 06 2008 at 18:06

Maps/Mods
The map is more or less a prequel to fueldump storywise, but gameplay is pretty much like Oasis during winter with ridable tugs.

The allies start out by having to capture the trainstation where the axis spawn, they can destroy the barricades to secure it.
There is also a sideway which can be accesed by having a cov-ops open the door while in disguise.

The main battle ground will be around the house in which the CP is located. By having the CP constructed, you get a spawn-point for your team.

The allies can either chose to go headon and destroy the trucks by removing the gates, use the sewer system to get below the walls and up right next to the north fuel truck, or use the trains to get to the 2nd trainstation and sneak in the open gate and destroy the south fueltruck, the allies have many possibilites.

The axis should focus on keeping an eye on their weakest link, which is the south truck. Plant mines around the trucks so you know if they go off that someone is about to plant dynamite.
Keep pressure on the CP house as this is the closes thing you get to a bottleneck, and keep an eye on the trains below.

It might sound a bit complex, but really, its extreamly simple and there is lots of room.

The map was designed with 32 players in mind, it will be interresting to see if it can support more.

» read more on Wolfmap.de
Written by Wolfmap.de, Jan 01 2008 at 02:57

Maps/Mods
This time a sniperwar in the sky. Two large zeppelins escorting ammo and stuff for the war. A lot of choppers are escorting it for backup. A way to pass is this time made with helicopters. You can start a heli at youre site and go to the other site, but beware... an alarm goes of when you get on the other site, so it's not easy.

Extra Stuff:

  • Passing helicopters
  • 3 points medic and ammo
  • Funny sounds
» read more on Wolfmap.de
Written by Wolfmap.de, Dec 31 2007 at 16:46

RtCW/ET
I collected many stuff from the web and tried to select things which are acceptable for the most players.
This pack enhances the full game experience not not only a part of the game.

Download:

--> Noroda Skin- & Soundpack 2
Content:
z_noroda_basic.pk3 (11,8 MB)
the basic file with playres, weapon, limbo skin. Sound for weapon, chatbox etc.
Changes: the famele model was added

z_noroda_female.pk3 (0,01 MB)
with this file the server admin can use the female medic modell (the basic file work with the male model)

z_noroda_mapfixes.pk3 (0,6 MB)
73 different mapfixes, the serveradmin can use this pack as a pk3 addons or can add the scripts form the file to the "mapscripts" directory

z_noroda_xmas.pk3 (2,7 MB)
many xmas addons (grinch, snowman on Baserace map, xmas mines etc.), work with the skinpack. Will good for the next xmas season... :)
Note: with the xmas mod dont work the female model

Including:
  • Blood Limbo
  • New Loading Screen
  • Location files
  • 38 funny chat sounds
  • New Skins for Weapons, Med- & Ammopacks
  • New Weapon Sounds
  • X-Mas extension also included for this skinpack
  • etc...
In many cases I useed jpg files instead of tga (like campaign map, etc.) so if your clan have some own stuff, you can easy replace the files. ~Molotov


» read more on Wolfmap.de
Written by Wolfmap.de, Dec 31 2007 at 16:11

Tools
This elevator is created by wezelkrozum. The time to make this elevator by your own is around the 20 hours.

Download:
--> Elevator 2

» read more on Wolfmap.de
Written by Wolfmap.de, Dec 30 2007 at 18:10

Mods
It's not a skinpack, it's a real mod!

It is a mod inspired by Stargate and it's for real fans. It's based on original Wolfenstein: Enemy Territory 2.60. The general changes are new player class and weapons.

Download & Info:

--> Jaffa Mod (301207)
--> Jaffa Mod Website
» read more on Wolfmap.de
Written by Wolfmap.de, Dec 30 2007 at 17:34

Maps/Mods
August 1943. The allied troops have found a secret Axis Base. It seems that some prototypes of V2 are inside this base. The task of today is to penetrate into the base, steal the secret architect's plans of the V2. In addition the V2 Control must be destroyed.

Allies Target:
  • Dynamite the Maingate
  • Steal the secret docs
  • Send the docs from the
    small radiostation
  • Destroy the V2 controlpanel
    with dynamite
  • Destroy the Depot Defenses
    to get into the Control Bunker
  • Dynamite the Sideentrance
  • Destroy the Axis Command
    Post
  • Build a Command Post
Axis Target:
  • Defend the Maingate
  • Defend the secret docs
  • Stop the Allies before
    sending the docs
  • Prevent the Allies for
    destroying the V2 controlpanel
  • Build the Depot Defenses
    to protect the Control Bunker
  • Defend the Sideentrance
  • Build a Command Post
  • Destroy the Allied Command
    Post

Changes to the previous version:

  • Texturefitting
  • Depotalarm only sounds when docs are stolen
  • Changing door textures
  • One way more to the warroom
  • Bushwork modification
  • Shader modification
» read more on Wolfmap.de
Written by Wolfmap.de, Dec 30 2007 at 00:56

Tools
Prefab Wallshelf for RtCW and Enemy Territory with a wall (wall have a caulk texture).

Download:
--> Wallshelf


Prefab for Axis Command Post, Allied Command Post & Neutral Command Post. Including script stuff.
--> Command Posts

Prefab of a Fan in a Wall.
--> Fan

Prefab of a Foresthut.
--> Foresthut
» read more on Wolfmap.de
Written by Wolfmap.de, Dec 28 2007 at 20:20

Community
Like Enemy Territory Videos? When Bored you don''t want to just go and download a movie, you want to go to places like youtube...Nevermind thats not a site for game videos. Horrible resolution on the videos and all blurry. You need a site like the all new Frag Tube. you can visit it at:
--> www.Frag-Tube.com
Upload Movies today!
» read more on Wolfmap.de
Written by Wolfmap.de, Dec 28 2007 at 19:45

Maps/Mods
Steal the top secret war documents and get to the truck to escape.
» read more on Wolfmap.de
Written by Wolfmap.de, Dec 28 2007 at 19:40

Maps/Mods
Axis have to defend the war documents and the airship.
» read more on Wolfmap.de
Written by Wolfmap.de, Dec 25 2007 at 14:55

Maps/Mods
The allies have to escort the tank to the office building and destroy the communication transmitter there. Axis have to stop the allies.
» read more on Wolfmap.de
Written by Wolfmap.de, Dec 25 2007 at 13:22

Maps/Mods
The Mission start on the top of the mountain where the weather isn't very good. The tempature is 30 below. So get your gloves and sweater, it will be breezy out there. The mission is to kill the other team and get them from the mountain. It's a deathmatch so if it breath it die's. Good luck to us all, Soldier
» read more on Wolfmap.de
Written by Wolfmap.de, Dec 25 2007 at 00:12

Mods
A bobot is a robot (bot), a virtual player directed by a computer. Bots will never replace human players, but you can train with them or against them or even add them to your server.

Bobots are realistic bots. They try to copy the human behavior and the human navigation. Bobot really thinks. Like a human player, bobot can do stupid and good things. It is not necessary that the bots are too perfect. They should not behave like robots without defects.

Download & Info:

--> ET » Bots » Bobot v04.06a

--> Bobot Website (French)
--> Bobot Website (English)
--> Bobot Website (Spanish)

The characteristics of Bobot:
  • Its navigation by network of neurons trained to avoid obstacles thanks to a genetic algorithm (Joc)
  • Intelligent decision taking (rules system, priorities calculation through fuzzy logic) (3ème Type).Bobot constantly has a dozen of decisions to take. Does it have to get fixed up, to look for some munitions, to get or give a pack, to answer back to an attack or reviver a teammate? Does it have to go to a tank rather than to its main goal ? It asses all the possibilities many times per second and it will take the most adequate decision according to the situation. If a bot gets hurt close to its target it will go towards it but if it is far from it and close to a surgery it will prefer getting medical care. If reviving a teammate it gets shot, it will leave the action in order to answer back and only then will go back to what it was doing if it is still alive. It knows how to pursue an enemy for a while and also protect their mate.
  • The complete tank, truck support. A bobot is able to escort the tanks and other vehicles, to get on a tank and use their machineguns. It is able to wait for their team mates rather than leave alone and risk being shot down.
» read more on Wolfmap.de
  
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